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#1 |
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Scripting dude
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Shadow/Highlights tech question
I'm a frequent user of the shadow/highlights feature in CS2 and there are many outdoor photos with so much dynamic range that they are really helped by an appropriate amount of shadow/highlights.
But, I'm trying to understand exactly what the different settings in the dialog do. I know sort of what they do, but am interested in more technical detail. To refresh you memory, here's the dialog: ![]() The core adjustments are amount, width and radius. At the 50,000 foot level, width controls how much of the tonal region is affected, radius is something related to a blend distance and amount is how much of a correction is applied. But I was hoping for a little more technical definition of these. Here are some possible ways it works. I'm interested if anyone knows which of these might be right or close or if there's anything written on the web for how it really works. Imagine a scenario where I'm doing a shadow adjustment with width=50% and radius = 30. Anyone know which of these best describes how it works:
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#2 | |
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salubrious
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Quote:
This one I think I know. By definition, the closer you get to black or white in RGB, the less color there is in it. Black is R0G0B0, completely neutral, so if you raise a near-black shadow it will get lighter, but will be desaturated. Color correction gives you an opportunity to compensate for this. (How'd I do? )
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#3 | |
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Scripting dude
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More questions...
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Thanks for helping. More questions... I get that the brights and darks are neutral in RGB (that's one of the unique things about LAB that you can have bright or dark with color), but if something is essentially neutral in a deep shadow in RGB, how would it know what color to make it when it makes it brighter?
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--John Homepage, Popular Photos, Portfolio If you are asking for help, please include a clickable link to your Smugmug site (full URL including the http://). It's easiest for everyone if you add it to your dgrin signature so it's always there. For a list of popular javascript customizations, go here. If you wonder why your post might not be getting an answer, read this. |
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#4 |
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Drive By Digital Shooter
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This aspect of RGB, is why the shadow/highlight tool works so much better on the L channel in LAB. This should help avoid the color changes incurred in RGB, I believe.
That is they only way I use shadow/highlight. And I prefer to use ONLY shadow or Highlight if possible, rather than both. I restrict shadow to 15% or less and highlight to 5% or less if I am using both.
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Pathfinder Moderator of the Technique Forum and the Finishing School on Dgrin Check out Dgrin's new Grad School in the Finishing School Forum to "See how it's done!" www.pathfinder.smugmug.com Cave fatuis! |
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#5 | |
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Scripting dude
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Can also use luminosity blend mode in RGB
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If I'm taking the document to LAB for other reasons, I'll definitely use S/H on the L channel (just like I sharpen the L channel). But, if I'm not going to LAB for other reasons, I will often just do S/H on a dupped layer set to a luminosity blend mode (it seems to accomplish mostly the same thing) and then I don't have to switch modes just for this operation.
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--John Homepage, Popular Photos, Portfolio If you are asking for help, please include a clickable link to your Smugmug site (full URL including the http://). It's easiest for everyone if you add it to your dgrin signature so it's always there. For a list of popular javascript customizations, go here. If you wonder why your post might not be getting an answer, read this. |
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#6 |
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Scripting dude
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Some answers
For those that are interested, I got a couple good references in another online forum and pretty much figured out the answers to my questions. This article describes, in the words of a Photoshop engineer, how the width setting works. And, this PDF document describes how you can set up a test image to be able to run your own experiments to see exactly how the shadow/highlight feature works. From the first article, I came to these conclusions:
Tones in your image are affected by the shadow setting in a linear progression with max effect at the shadow point and no effect at the tonal value determined by the width percentage. So if you set it to 50%, you get max effect at a tone of 1 and no effect at a tone of 128 with a linear ramp between the two. You'd get half the effect at a tonal value of 64, one quarter the effect at a tonal value of 32 and so on. So, the width setting is the maximum amount of tone that you want affected by the setting with the effect ramping linearly down to end at that value. It has no effect at tones beyond the width value. So, if you want to protect mid-tones from any change, you could use something like a width setting of 30%. This is, of course, all subject to the blending radius so lots of other tones will still be affected within the the blend radius of a changed area. The color correction slider is used to increase or reduce the saturation in the areas affected by the change. If you use shadow/highlights on the L channel or on a luminosity blend mode or fade to luminosity, you presumably don't need this control. I still don't quite understand how the clipping controls work, but it sounds like it's best to ignore them in S/H and use the traditional curves or levels before you do the S/H adjustment to set your white point and black point independently. The mid-tone contrast adjustment is similar to a curve adjustment on the mid-tones. Since it's only a slider, it's less flexible than a real curve - I don't see any reason to use this, more priimitive, slider.
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--John Homepage, Popular Photos, Portfolio If you are asking for help, please include a clickable link to your Smugmug site (full URL including the http://). It's easiest for everyone if you add it to your dgrin signature so it's always there. For a list of popular javascript customizations, go here. If you wonder why your post might not be getting an answer, read this. |
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#7 |
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Hold the meat
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I too, go very lightly on this tool, but it has definite uses, and should not be ignored. 15-18% max on the shadow tool, for me.
If working on Shadows, decreasing tonal width works on only the darkest spots.. increasing it brings up a wider range of shadows. Go fullout, and it works on the midtone area shadows. Radius amount affects how "wide" in pixels the adjustment is. I find that some images can take a lot more highlight adjustment than others. The main thing, is to ALWAYS do this adjustment on a new layer, that way you can easily mask or reduce the opacity. DavidTO's Shadow Recovery Tutorial Rutt's Highlight Recovery Tutotorial
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Andy SmugMug COO, General Manager, House Pro & Dgrin Admin • Moon River Photography • League of Creative Infrared Photographers |
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#8 | |
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Scripting dude
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Good points
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I agree that it is easy to overdo the shadow adjustment in this tool and it creates a funny and identifiable look when it's overdone. How much you can go seems very image-dependent to me and it also seems to depend a lot on both the radius and the width you are operating at. I've found some images that I could turn both the radius and width down and they could benefit from quite a bit of shadow amount (30-40%), probably because I was only affecting a narrow tonal range with a smaller radius. It's also worth saying that this tool should not be a substitute for curves. I try to do my curve adjustments first (sometimes raising shadows on the curve) and see how that works on your image. Then, only when I don't get the result I want with curves do I try adding in a shadow/highlight adjustment. On the highlight side of things, it's sometimes real magic how it can take highlights that are not actually blown, but are so bright that you can't see any detail in them and bring detail right back. I found this particularly true in pictures of my kids in the snow (the detail that's coming back is in the snow).
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--John Homepage, Popular Photos, Portfolio If you are asking for help, please include a clickable link to your Smugmug site (full URL including the http://). It's easiest for everyone if you add it to your dgrin signature so it's always there. For a list of popular javascript customizations, go here. If you wonder why your post might not be getting an answer, read this. |
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#9 |
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Cave canem!
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Another pearl of wisdom from Dan Margulis' LAB book. Recover highlights in RGB and shadows in LAB. The contrast range is mapped differently in the two color spaces and LAB devotes more tonal range to shadows whereas RGB devotes more to highlights. So the shadow recovery tool has more space to work in LAB and the highlight recovery tool has more space to work in RGB. Since I learned this, I've found I can get away with larger amounts and tonal ranges and get better results. PF is also right that using the shadow tool on L channel prevents to possibility of any color shift.
If you want the same effect for highlights, build a luminosity blending layer (as in the portrait technique), apply the highlight recovery tool to it in RGB, and then convert to LAB before flattening.
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#10 | |
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Hold the meat
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and esp great when you don't have a RAW file to recover from. Look herehttp://www.dgrin.com/showthread.php?t=25720 posts 2 and 3... pretty darn good recovery of an otherwise totally blown bird.
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Andy SmugMug COO, General Manager, House Pro & Dgrin Admin • Moon River Photography • League of Creative Infrared Photographers |
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