View Full Version : Lightroom 1.4 and ACR 4.4 Released
DonRicklin
Mar-14-2008, 03:56 AM
For lots of info on these and links see
Lightroom 1.4 and Camera Raw 4.4 (http://blogs.adobe.com/lightroomjournal/2008/03/lightroom_14_and_camera_raw_44.html)
Announcement made by Tom Hogarty of Adobe Systems.
Don
Nikolai
Mar-14-2008, 09:33 PM
For lots of info on these and links see
Lightroom 1.4 and Camera Raw 4.4 (http://blogs.adobe.com/lightroomjournal/2008/03/lightroom_14_and_camera_raw_44.html)
Announcement made by Tom Hogarty of Adobe Systems.
Don
Thanks for the update! :thumb
CatOne
Mar-15-2008, 09:11 AM
Seems there are a number of issues related to DNG files and time stamps on the Windows version. The Mac version seems to not suffer from the same problems.
I guess the fact that the vast majority of the Lightroom team and the testers use Macs shows in the QA :wink
DonRicklin
Mar-15-2008, 09:37 AM
There are some top notch Windows users that test for Adobe. It just did not happen to get caught.
Not everyone uses DNG, either. The time thing is actually kinda old. Don't know why that wasn't fixed.
Don
CatOne
Mar-15-2008, 10:31 AM
There are some top notch Windows users that test for Adobe. It just did not happen to get caught.
Not evryone uses DNG, either. The time thing is actually kinda old. Don't know why that wasn't fixed.
Don
Sure, but they're more testers than developers.
Note I know this isn't 100% the case, but still, when I went on the LL trip with Reichman et., al., every single one of them was using a Mac and LR together, and from whom I talked to about the LR team... it's by far the primary platform.
Nikolai
Mar-15-2008, 11:11 AM
...every single one of them was using a Mac and LR together, and from whom I talked to about the LR team... it's by far the primary platform.
So I guess that's why it's so frigging slow :lol3
arodney
Mar-16-2008, 05:52 AM
Sure, but they're more testers than developers.
Note I know this isn't 100% the case, but still, when I went on the LL trip with Reichman et., al., every single one of them was using a Mac and LR together, and from whom I talked to about the LR team... it's by far the primary platform.
LR is developed on the Mac and ported to Windows, that's one reason you'll see the team using Mac's so much (among other things).
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