gmonkeh
Apr-26-2007, 12:21 PM
Sometimes you get that shot you like but there's the problem with some highlights being blown. I've been in an experimental mood lately since getting CS3 so I played around with one of my images.
http://www.pbase.com/gmonkeh/image/77788221.jpg
1. Always duplicate your original.
2. Go to Select > Color Range. Use the Eyedrop tool to sample the lightest part of the blown highlight you want to save. Adjust the fuzziness level as needed. Click OK.
3. Create a new blank layer. Using the eyedrop tool once again sample a part of the skin (midtones usually work the best for this.) Then go to Edit > Fill > Use Foreground Color.
4. Deselect. (CTRL + D) and Change the layer blend mode to multiply.
5. Go to Filter > Blur > Gaussian blur and apply a radius that's just enough to remove hard edges.
6. Go to Image > Adjustments > Color Balance.... Select Highlights and adjust the color sliders so the "new skin" matches the surrounding skin tones.
You can adjust the opacity to your preference.
As a final step you can add some noise to give your new skin a little more texture.
http://www.pbase.com/gmonkeh/image/77789203.jpg
This was a quick and dirty 5 minute edit so it's not perfect but it's an improvement. But you can run the process a couple of times until you get a good balance in the skin tone.
Lex
http://www.pbase.com/gmonkeh/image/77788221.jpg
1. Always duplicate your original.
2. Go to Select > Color Range. Use the Eyedrop tool to sample the lightest part of the blown highlight you want to save. Adjust the fuzziness level as needed. Click OK.
3. Create a new blank layer. Using the eyedrop tool once again sample a part of the skin (midtones usually work the best for this.) Then go to Edit > Fill > Use Foreground Color.
4. Deselect. (CTRL + D) and Change the layer blend mode to multiply.
5. Go to Filter > Blur > Gaussian blur and apply a radius that's just enough to remove hard edges.
6. Go to Image > Adjustments > Color Balance.... Select Highlights and adjust the color sliders so the "new skin" matches the surrounding skin tones.
You can adjust the opacity to your preference.
As a final step you can add some noise to give your new skin a little more texture.
http://www.pbase.com/gmonkeh/image/77789203.jpg
This was a quick and dirty 5 minute edit so it's not perfect but it's an improvement. But you can run the process a couple of times until you get a good balance in the skin tone.
Lex