rutt
Jan-30-2006, 07:00 AM
Those who have been following very carefully know that Pathfinder is hard at work on a summary of chapter 11 of the LAB book and that it will be ready any day now.
But just to whet your appetite, here is an example of one technique from this book. It's just the kind of thing I have always found impossible.
Here is the image before retouching:
http://rutt.smugmug.com/photos/54467646-L.jpg
And after:
http://rutt.smugmug.com/photos/54467716-L.jpg
I found the tree and park bench distracting (perhaps this was a symptom of OCD, and I should have just left well enough alone?) Anyway, the bench was no problem; it succombed easily to conventional weapons. But that darn hat. If you look at it carefully, it's very soft and furry, lots of light wisps. In short a bear to work aroud.
Dan's basic idea for this situation is to divide and conquer the problem. First attack the color of the unwanted object and then attack the actual details. Roughly:
Duplicate layer of original.
Copy a rectangular area of background and paste over the offening element in a new topmost (third) layer.
Use blending options and or layer mask to limit the damage as much as possible.
Change blending mode of topmost layer to "Color".
Use Rubber Stamp (Clone) tool on L channel of middle layer to clone bits of the background over the offending object.
Again, blend-if and/or layer masks may be useful to control the impact of the L channel clone.
Using this two-prongged attack (color on one flank and detail on the other) really really helps get more natural looking results for this kind of annoying "edgework" a lot easier.
But just to whet your appetite, here is an example of one technique from this book. It's just the kind of thing I have always found impossible.
Here is the image before retouching:
http://rutt.smugmug.com/photos/54467646-L.jpg
And after:
http://rutt.smugmug.com/photos/54467716-L.jpg
I found the tree and park bench distracting (perhaps this was a symptom of OCD, and I should have just left well enough alone?) Anyway, the bench was no problem; it succombed easily to conventional weapons. But that darn hat. If you look at it carefully, it's very soft and furry, lots of light wisps. In short a bear to work aroud.
Dan's basic idea for this situation is to divide and conquer the problem. First attack the color of the unwanted object and then attack the actual details. Roughly:
Duplicate layer of original.
Copy a rectangular area of background and paste over the offening element in a new topmost (third) layer.
Use blending options and or layer mask to limit the damage as much as possible.
Change blending mode of topmost layer to "Color".
Use Rubber Stamp (Clone) tool on L channel of middle layer to clone bits of the background over the offending object.
Again, blend-if and/or layer masks may be useful to control the impact of the L channel clone.
Using this two-prongged attack (color on one flank and detail on the other) really really helps get more natural looking results for this kind of annoying "edgework" a lot easier.