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dlplumer
Mar-27-2009, 08:39 AM
http://dlplumer.smugmug.com/photos/499947616_Dexah-XL.jpg

Ric Grupe
Mar-27-2009, 09:05 AM
I like it, Dan. :thumb

Not that I have any real experience with this type of shot...but I would tone down those specks of blown highlights.

BTW...cool lamp!

dlplumer
Mar-27-2009, 09:48 AM
I like it, Dan. :thumb

Not that I have any real experience with this type of shot...but I would tone down those specks of blown highlights.

BTW...cool lamp!

Thanks Ric. Good suggestion :thumb Done :barb

Richard
Mar-27-2009, 10:10 AM
Good composition and another great use of shadow patterns. I would try to reduce the noise in the background some.

dlplumer
Mar-27-2009, 10:22 AM
Good composition and another great use of shadow patterns. I would try to reduce the noise in the background some.

That is actually the texture of the wall Richard, but I can see how that would appear to look like noise. Thanks for the feedback. :D

Richard
Mar-27-2009, 10:37 AM
That is actually the texture of the wall Richard, but I can see how that would appear to look like noise. Thanks for the feedback. :D

Hah, my mistake. I think smoothing it might still be a good idea. :dunno

dlplumer
Mar-27-2009, 01:50 PM
Hah, my mistake. I think smoothing it might still be a good idea. :dunno

You are right Richard. I should have created a shallower dof on this.

Richard
Mar-27-2009, 01:52 PM
You are right Richard. I should have created a shallower dof on this.

It's easy to fix in post. Just use a crude mask and a surface blur on the background.

dlplumer
Mar-27-2009, 03:24 PM
It's easy to fix in post. Just use a crude mask and a surface blur on the background.

Thanks Richard

http://dlplumer.smugmug.com/photos/500104087_fP8vJ-XL.jpg

Travis
Mar-27-2009, 03:51 PM
Cool still life Dan. The smoothed version looks much better. :thumb

dlplumer
Mar-27-2009, 05:38 PM
Cool still life Dan. The smoothed version looks much better. :thumb

Thanks a bunch Travis :thumb